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27 agosto

Silvershine -> XNA

I now officially started porting the Silvershine and Grill Simulator project to XNA 3.0 :)
 
If I get where I want, the plan is to deliver it as a game to the XBox 360 Live community. I'll post frequent updaes on this blog as the development move forward.

Does anyone know about a class or library that I can use, or tip me in te right direction so I can get animated models ( .X? ) in my games?
12 agosto

Procedural textures and models

Lately I have been making a tool that mathematicaly generates procedural models and textures for our 64k Intros. I have decided to share some simple screenshots my applications have produced.
 
This is just a fraction of the posibilities available, but who knows, I might release the application one day, but for now it must remain a secret. ;P
 
SMsm2
11 agosto

Game Camp Event - Oslo 26th of September 2008

We're holding a Game Camp event at NITH in Oslo on the 26th of September this year.

The full agenda and signup form will be up next week. But we're proud to be able to present Scott Bilas as our keynote speaker! Scott is a veteran in the gaming industry, having worked at companies as Sierra On-Line, Gas Powered Games, Oberon and now Loose Cannon Studios. He has previously held talks at GDC, GDC Europe and Casual Connect.
 
The agenda will also include speakers from a couple Norwegian game developer companies.
 
Stay tuned!
 
UPDATE: Registration is now open! Sign up here.